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    <title>Welcome to our site: Limits are possibilities</title>
    <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities</link>
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    <ttl>40</ttl>
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      <title>"Limits are possibilities" by Brent</title>
      <description>&lt;p&gt;Lisa &amp;#8211; I was telling Christopher at the i&lt;sup&gt;3&lt;/sup&gt; dinner last month that I&amp;#8217;ve really been digging the &lt;a href="http://cuesskybox.typepad.com/nexus_connection/" rel="nofollow"&gt;Nexus Connection&lt;/a&gt; blog. In spite of everything else you&amp;#8217;re juggling, you&amp;#8217;re doing a great job with it. Thanks for the comment!&lt;/p&gt;</description>
      <pubDate>Mon, 15 Oct 2007 10:41:46 -0500</pubDate>
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      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities#comment-14492</link>
    </item>
    <item>
      <title>"Limits are possibilities" by Lisa Hochgraf</title>
      <description>&lt;p&gt;Brent, thanks for saying that blogging can be overwhelming! I find it so, especially when it&amp;#8217;s added on top of a bunch of other responsibilities. Thank you for suggesting the value of limits so you can go for quality. Great thoughts.&lt;/p&gt;</description>
      <pubDate>Wed, 03 Oct 2007 10:44:08 -0500</pubDate>
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      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities#comment-14267</link>
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    <item>
      <title>"Limits are possibilities" by Brent</title>
      <description>&lt;p&gt;Tim &amp;#8211; 
Thanks! And that&amp;#8217;s an awesome analogy&amp;#8230;I might steal it.&lt;/p&gt;


	&lt;p&gt;Zach &amp;#8211; 
Good call. The balance of strategy with expression is a sweet spot all designers should aspire to reach.&lt;/p&gt;</description>
      <pubDate>Fri, 21 Sep 2007 16:22:09 -0500</pubDate>
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      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities#comment-14042</link>
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    <item>
      <title>"Limits are possibilities" by zach spillers</title>
      <description>&lt;p&gt;Studying architecture, the idea that limitations and rules open you up to better formulated ideas resinates with what I&amp;#8217;ve been taught and learned by experience.  By applying certain rules and strategies, design becomes almost like a puzzle that solves itself and you become its mode of transportation (or transformation if you&amp;#8217;d like to think of it that way) to carry out the operations&amp;#8230;  But like any artist, your expression and individuality is evident in the end result.&lt;/p&gt;</description>
      <pubDate>Wed, 19 Sep 2007 17:53:13 -0500</pubDate>
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      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities#comment-14029</link>
    </item>
    <item>
      <title>"Limits are possibilities" by Tim McAlpine</title>
      <description>&lt;p&gt;Well put Brent!&lt;/p&gt;


	&lt;p&gt;Client to landscaper, &amp;#8220;what&amp;#8217;s with all of these piles of dirt?&amp;#8221;&lt;/p&gt;</description>
      <pubDate>Wed, 19 Sep 2007 17:42:35 -0500</pubDate>
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      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities#comment-14028</link>
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    <item>
      <title>Limits are possibilities</title>
      <description>&lt;p&gt;At &lt;a href="http://barcampbankseattle.pbwiki.com/"&gt;BarCampBank&lt;/a&gt; I confessed that blogging stresses me out a little bit. There&amp;#8217;s always so much going on, so much to say, so many ideas that it can be overwhelming to sit down and tackle any one of them with clarity.&lt;/p&gt;


	&lt;p&gt;I was feeling this yesterday &amp;#8211; I knew I wanted to write a post, but wading through the potential topics was, as they say, like drinking from a fire hose. So I gave up, grabbing a book to distract myself. I&amp;#8217;m reading &lt;a href="http://www.goodisdead.com/"&gt;Chip Kidd&amp;#8217;s&lt;/a&gt; novel &amp;#8220;&lt;a href="http://books.google.com/books?id=S6ddDbPoaVMC&amp;#38;pg=PA159&amp;#38;lpg=PA159&amp;#38;dq=%22limits+are+possibilities%22&amp;#38;source=web&amp;#38;ots=CgtaQqwptT&amp;#38;sig=pSKFrmJgOulocemQ1DVe2VU6GGQ"&gt;The Cheese Monkeys&lt;/a&gt;.&amp;#8221; Here&amp;#8217;s what I read:&lt;/p&gt;


&lt;blockquote&gt;

	&lt;p&gt;&amp;#8220;Always remember: Limits are possibilities. That sounds like Orwell, I know. It&amp;#8217;s not &amp;#8211; it&amp;#8217;s Patton. Formal restrictions, contrary to what you might think, free you up by allowing you to concentrate on purer ideas.&lt;/p&gt;


	&lt;p&gt;As graphic designers you want the world as your palette. But beware: You can be crippled by too many choices, especially if you don&amp;#8217;t know what your goals are.&amp;#8221;&lt;/p&gt;


&lt;/blockquote&gt;

	&lt;p&gt;One of the most difficult but important challenges in creative work &amp;#8211; whether it&amp;#8217;s writing, design, media strategy, product innovation, or gardening &amp;#8211; is narrowing the focus and creating self-imposed limitations.&lt;/p&gt;


	&lt;p&gt;In visual design, using a pen and paper before you even think about touching a computer is key. Photoshop has so many bells and whistles, it&amp;#8217;s easy to get caught up in the ancillary aesthetics before working out the concept. Make sure your house has a foundation before you hang up curtains.&lt;/p&gt;


	&lt;p&gt;In &lt;a href="http://www.trabian.com"&gt;our&lt;/a&gt; web design process, we limit ourselves and the client by starting each design with a site wireframe (for example: &lt;a href="http://cu.trabian.com/fileneresearchinstitute/filenesite/filene_wireframe0101.gif"&gt;Filene&amp;#8217;s initial wireframe&lt;/a&gt;). It is unimpressive to look at (a common client reaction is &amp;#8220;What&amp;#8217;s with all the grey boxes?&amp;#8221;), but crucial because it is the underpinning of the entire design. This step forces everyone involved to focus on information architecture and usability before we worry about the pretties.&lt;/p&gt;


	&lt;p&gt;By the same token&amp;#8230;&lt;/p&gt;


	&lt;p&gt;Social marketers: Think focused, initiated communities over huge vanilla communities.&lt;/p&gt;


	&lt;p&gt;Podcasters: Develop each episode around a predefined template (ex: intro, topic, break with contact info, topic, exit) to help keep it organized and easy to produce.&lt;/p&gt;


	&lt;p&gt;Web application designers: &lt;a href="http://gettingreal.37signals.com/ch02_Build_Less.php"&gt;Build less&lt;/a&gt;. Limit features to only what is necessary.&lt;/p&gt;


	&lt;p&gt;Gardeners: I dunno. Good luck.&lt;/p&gt;</description>
      <pubDate>Wed, 19 Sep 2007 17:19:00 -0500</pubDate>
      <guid isPermaLink="false">urn:uuid:ec9cf8ef-0580-4223-86ad-8ef71e389226</guid>
      <author>brent@trabian.com (Brent Dixon)</author>
      <link>http://www.trabian.com/articles/2007/09/19/limits-are-possibilities</link>
      <category>Creativity</category>
      <category>Usability</category>
      <category>Design</category>
      <trackback:ping>http://www.trabian.com/articles/trackback/14027</trackback:ping>
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